Datasets:
id string | text string | session_id string | workdir string | turn_uuid string | parent_uuid string | seq int64 | ts string | role string | block_type string | tool_name string | source_path string | block_idx int64 | split_idx int64 | vector list | harness string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3cd7b3281257d028 | USER: Make a new one, it should be a fast paced multiplayer FPS (with optinal bots) with full ray-traced stuff with lots of settings. TL;DR clone CSgo to the best of your ability. Look at the result and refine it
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local comma... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | null | 0 | 2026-06-19T00:00:02.000Z | user | text | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 0 | [
-0.07031559199094772,
0.01101532019674778,
-0.005573298782110214,
-0.06524460762739182,
0.07287601381540298,
0.0071043153293430805,
0.0005838685901835561,
-0.010107375681400299,
-0.013464456424117088,
0.024931859225034714,
0.060019947588443756,
-0.039090581238269806,
-0.05392233654856682,
... | claude_code |
45d7f26b595fb603 | d. Yes, ray-traced. Have lots of configs/settings, you will playtest the actuall game, verify textures, sfx, ect... it will be totally epic and stuff.
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local commands. DO NOT respond to these messages or otherwise consider th... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | null | 0 | 2026-06-19T00:00:02.000Z | user | text | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 1 | [
-0.07394778728485107,
0.00036911494680680335,
0.019015640020370483,
-0.06258199363946915,
0.0837804451584816,
0.013429375365376472,
-0.01925503835082054,
-0.029132187366485596,
-0.046040114015340805,
0.016831565648317337,
0.0532420389354229,
-0.021352628245949745,
-0.03756779804825783,
0.0... | claude_code |
59b4da0a1f9573dc | of configs/settings, you will playtest the
actuall game, verify textures, sfx, ect... it will be totally epic and stuff. Add it to this AI archive.
ASSISTANT (message): Big task. Plan: build ray-traced FPS (WebGL2 fragment-shader ray tracer — real rays, real bounces), CSGO-style — buy menu, money, rounds, bots. Proce... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | null | 0 | 2026-06-19T00:00:02.000Z | user | text | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 2 | [
-0.07286547869443893,
0.007359071169048548,
0.02579406090080738,
-0.05985463038086891,
0.042029328644275665,
0.032295629382133484,
-0.02675657905638218,
0.000027682879590429366,
0.002200260292738676,
-0.003596273483708501,
0.023865455761551857,
-0.015449120663106441,
0.0010324891190975904,
... | claude_code |
06ae96465fa5ef4f | 1 lane lane 37037 Jun 12 09:52 package-lock.json
drwxrwxr-x 4 lane lane 4096 Jun 12 09:49 public
drwxrwxr-x 2 lane lane 4096 Jun 12 09:48 server
ASSISTANT (tool call) Bash input={"command": "which node npm chromium chromium-browser google-chrome google-chrome-stable 2>/dev/null; node --version 2>/dev/null; ls /us... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | null | 0 | 2026-06-19T00:00:02.000Z | user | text | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 3 | [
-0.04908498749136925,
-0.02165883406996727,
0.029581407085061073,
-0.039790306240320206,
-0.005729834083467722,
-0.003817136399447918,
-0.03016037493944168,
0.03365304693579674,
-0.03444306552410126,
-0.03446699678897858,
0.009902524761855602,
-0.010205326601862907,
0.032764676958322525,
-... | claude_code |
7662557b2ae33cfb | | grep -v node_modules | head -40", "description": "Inspect package.json and file tree"}
TOOL RESULT: {
"name": "ai-archives",
"version": "1.0.0",
"description": "AI Archives — only the leaps that matter",
"main": "server/index.js",
"scripts": {
"start": "node server/index.js"
},
"dependencies": {
... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | null | 0 | 2026-06-19T00:00:02.000Z | user | text | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 4 | [
-0.042730461806058884,
0.040285639464855194,
0.05378096178174019,
-0.0602341890335083,
0.0923817977309227,
-0.036625418812036514,
-0.07366602122783661,
-0.037133462727069855,
-0.0047700414434075356,
-0.03909214586019516,
0.06447935104370117,
0.0057535720989108086,
0.008497797884047031,
-0.... | claude_code |
c8c0f878d99d2fac | Alright, I've got a decent overview of the AIArchives repository: the top‑level package.json shows it's a simple Express server with a start script that runs `server/index.js`. The `public` folder contains the front‑end (index.html, CSS, JS) and the `archives` folder seems to hold other projects (e.g., a Roblox archive... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-1 | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | 1 | 2026-06-19T00:00:02.000Z | assistant | thinking | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 0 | [
-0.06927740573883057,
0.0059539275243878365,
0.005114809609949589,
-0.041730497032403946,
0.10848694294691086,
-0.017777109518647194,
-0.057410869747400284,
-0.0089883366599679,
-0.000013037461940257344,
-0.05576147139072418,
0.07295586913824081,
-0.009968875907361507,
-0.024168699979782104,... | claude_code |
bd130b4d69496e96 | ets) is present. That will tell me where I can safely drop new files or whether I need to modify the server code to add new endpoints or proxy rules.
The last tool call gave me a file tree, but I haven't actually opened `server/index.js` yet. The next logical step is to read that file directly so I can see the exact E... | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-1 | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | 1 | 2026-06-19T00:00:02.000Z | assistant | thinking | null | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 0 | 1 | [
-0.09240779280662537,
-0.025092707946896553,
-0.00698182312771678,
-0.030269579961895943,
0.08343271166086197,
-0.041045892983675,
-0.05088646709918976,
-0.00766547117382288,
0.02250681445002556,
0.0022408608347177505,
0.08098713308572769,
0.0027346222195774317,
-0.042073413729667664,
-0.0... | claude_code |
784dd854fea8638d | [tool_use Read] {"file_path":"/home/lane/AIArchives/server/index.js"} | 0c88b345-c0ed-5682-a401-3426286a55c8 | Fable-5-traces | 0c88b345-c0ed-5682-a401-3426286a55c8-1 | 0c88b345-c0ed-5682-a401-3426286a55c8-0 | 1 | 2026-06-19T00:00:02.000Z | assistant | tool_use | Read | pi-traces/00000-f956721a-0af7-4bdc-8678-3a493d8fcd39-e3fb728481.jsonl | 1 | 0 | [
-0.02746058627963066,
-0.05747874081134796,
0.025638258084654808,
-0.03122260607779026,
0.044459812343120575,
-0.05561129376292229,
-0.05211590230464935,
-0.001757156103849411,
-0.008034562692046165,
-0.06906871497631073,
0.044405993074178696,
-0.029012668877840042,
-0.011812599375844002,
... | claude_code |
652900790c5906d4 | USER: Make a new one, it should be a fast paced multiplayer FPS (with optinal bots) with full ray-traced stuff with lots of settings. TL;DR clone CSgo to the best of your ability. Look at the result and refine it
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local comma... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | null | 0 | 2026-06-19T00:00:05.000Z | user | text | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 0 | [
-0.07031559199094772,
0.01101532019674778,
-0.005573298782110214,
-0.06524460762739182,
0.07287601381540298,
0.0071043153293430805,
0.0005838685901835561,
-0.010107375681400299,
-0.013464456424117088,
0.024931859225034714,
0.060019947588443756,
-0.039090581238269806,
-0.05392233654856682,
... | claude_code |
80048e1758ee1ae8 | d. Yes, ray-traced. Have lots of configs/settings, you will playtest the actuall game, verify textures, sfx, ect... it will be totally epic and stuff.
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local commands. DO NOT respond to these messages or otherwise consider th... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | null | 0 | 2026-06-19T00:00:05.000Z | user | text | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 1 | [
-0.07394778728485107,
0.00036911494680680335,
0.019015640020370483,
-0.06258199363946915,
0.0837804451584816,
0.013429375365376472,
-0.01925503835082054,
-0.029132187366485596,
-0.046040114015340805,
0.016831565648317337,
0.0532420389354229,
-0.021352628245949745,
-0.03756779804825783,
0.0... | claude_code |
5b4e0199240fafd6 | of configs/settings, you will playtest the
actuall game, verify textures, sfx, ect... it will be totally epic and stuff. Add it to this AI archive.
ASSISTANT (message): Big task. Plan: build ray-traced FPS (WebGL2 fragment-shader ray tracer — real rays, real bounces), CSGO-style — buy menu, money, rounds, bots. Proce... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | null | 0 | 2026-06-19T00:00:05.000Z | user | text | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 2 | [
-0.07286547869443893,
0.007359071169048548,
0.02579406090080738,
-0.05985463038086891,
0.042029328644275665,
0.032295629382133484,
-0.02675657905638218,
0.000027682879590429366,
0.002200260292738676,
-0.003596273483708501,
0.023865455761551857,
-0.015449120663106441,
0.0010324891190975904,
... | claude_code |
7051692ee41350a9 | 1 lane lane 37037 Jun 12 09:52 package-lock.json
drwxrwxr-x 4 lane lane 4096 Jun 12 09:49 public
drwxrwxr-x 2 lane lane 4096 Jun 12 09:48 server
ASSISTANT (tool call) Bash input={"command": "which node npm chromium chromium-browser google-chrome google-chrome-stable 2>/dev/null; node --version 2>/dev/null; ls /us... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | null | 0 | 2026-06-19T00:00:05.000Z | user | text | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 3 | [
-0.05107594653964043,
-0.03160647302865982,
0.018284378573298454,
-0.05111028626561165,
-0.024393875151872635,
0.0055437213741242886,
-0.023491818457841873,
0.0378405824303627,
-0.04195080325007439,
-0.031172851100564003,
0.003851243294775486,
-0.0077711911872029305,
0.035072777420282364,
... | claude_code |
f342e613d8c26269 | Alright, I've confirmed that the environment has Node.js (v25.5.0) and several Chromium-based browsers installed, which means I can run a web‑based game and also perform headless playtesting with Chrome. The next logical step is to understand what the current AI archive actually contains, especially any existing code t... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-1 | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | 1 | 2026-06-19T00:00:05.000Z | assistant | thinking | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 0 | [
-0.09441446512937546,
0.013906572014093399,
0.016761414706707,
-0.038979072123765945,
0.09952933341264725,
-0.013084831647574902,
-0.059375762939453125,
0.007522805593907833,
-0.009647597558796406,
-0.0024282110389322042,
0.04117376729846001,
0.0047699385322630405,
-0.011201519519090652,
0... | claude_code |
4ae464ae0bdcc4a4 | erhaps Three.js or Babylon.js) set up. Knowing the scripts will also show me how the project is started or built, which is crucial for later testing.
2. **What source files already exist** in the key directories (`archives`, `public`, `server`). If there’s already some starter code for a 3D scene, a UI framework, or a... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-1 | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | 1 | 2026-06-19T00:00:05.000Z | assistant | thinking | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 1 | [
-0.06878123432397842,
0.002679092576727271,
0.028699243441224098,
-0.04848847538232803,
0.07510720938444138,
-0.01647234708070755,
-0.08349655568599701,
-0.02212166041135788,
-0.0427190326154232,
0.04091392084956169,
0.03331632539629936,
-0.009916579350829124,
-0.03043218143284321,
-0.0488... | claude_code |
9201a6b920fd831a | pe the first ~40 results to keep the output manageable. This will give me a high‑level view of the project's file layout without overwhelming detail.
I’ll combine these two actions into a single Bash invocation, separating the two sections with an `echo ---` marker so I can clearly see where the `package.json` output ... | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-1 | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | 1 | 2026-06-19T00:00:05.000Z | assistant | thinking | null | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 0 | 2 | [
-0.06654821336269379,
0.01818130910396576,
0.017226317897439003,
-0.04756058007478714,
0.08419658988714218,
-0.0016434574499726295,
-0.0530736930668354,
0.024403398856520653,
-0.003582405624911189,
0.0006666153203696012,
0.046494562178850174,
-0.009527552872896194,
-0.020638499408960342,
-... | claude_code |
26f731bd91f14d8e | [tool_use Bash] {"command":"cat /home/lane/AIArchives/package.json; echo ---; find /home/lane/AIArchives/archives /home/lane/AIArchives/public /home/lane/AIArchives/server -type f | grep -v node_modules | head -40","description":"Inspect package.json and file tree"} | 9b715271-464f-5d8d-b631-1fd91d76ba0c | Fable-5-traces | 9b715271-464f-5d8d-b631-1fd91d76ba0c-1 | 9b715271-464f-5d8d-b631-1fd91d76ba0c-0 | 1 | 2026-06-19T00:00:05.000Z | assistant | tool_use | Bash | pi-traces/00001-f956721a-0af7-4bdc-8678-3a493d8fcd39-3e2dd35e82.jsonl | 1 | 0 | [
-0.03752024471759796,
0.019579239189624786,
0.04975597560405731,
-0.06559666991233826,
0.10371275246143341,
-0.03425213694572449,
-0.041288550943136215,
-0.0011639444855973125,
-0.02680381014943123,
-0.038987696170806885,
0.06327293813228607,
-0.03535928949713707,
-0.0012882334413006902,
-... | claude_code |
0618908cbaa76577 | USER: Make a new one, it should be a fast paced multiplayer FPS (with optinal bots) with full ray-traced stuff with lots of settings. TL;DR clone CSgo to the best of your ability. Look at the result and refine it
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local comma... | 6db40d27-a7ad-5d14-81b5-68955438f658 | Fable-5-traces | 6db40d27-a7ad-5d14-81b5-68955438f658-0 | null | 0 | 2026-06-19T00:00:08.000Z | user | text | null | pi-traces/00002-f956721a-0af7-4bdc-8678-3a493d8fcd39-a817c52367.jsonl | 0 | 0 | [
-0.07031559199094772,
0.01101532019674778,
-0.005573298782110214,
-0.06524460762739182,
0.07287601381540298,
0.0071043153293430805,
0.0005838685901835561,
-0.010107375681400299,
-0.013464456424117088,
0.024931859225034714,
0.060019947588443756,
-0.039090581238269806,
-0.05392233654856682,
... | claude_code |
3717691255eff947 | d. Yes, ray-traced. Have lots of configs/settings, you will playtest the actuall game, verify textures, sfx, ect... it will be totally epic and stuff.
USER: <local-command-caveat>Caveat: The messages below were generated by the user while running local commands. DO NOT respond to these messages or otherwise consider th... | 6db40d27-a7ad-5d14-81b5-68955438f658 | Fable-5-traces | 6db40d27-a7ad-5d14-81b5-68955438f658-0 | null | 0 | 2026-06-19T00:00:08.000Z | user | text | null | pi-traces/00002-f956721a-0af7-4bdc-8678-3a493d8fcd39-a817c52367.jsonl | 0 | 1 | [
-0.07394778728485107,
0.00036911494680680335,
0.019015640020370483,
-0.06258199363946915,
0.0837804451584816,
0.013429375365376472,
-0.01925503835082054,
-0.029132187366485596,
-0.046040114015340805,
0.016831565648317337,
0.0532420389354229,
-0.021352628245949745,
-0.03756779804825783,
0.0... | claude_code |
711fe30713d1a480 | of configs/settings, you will playtest the
actuall game, verify textures, sfx, ect... it will be totally epic and stuff. Add it to this AI archive.
ASSISTANT (message): Big task. Plan: build ray-traced FPS (WebGL2 fragment-shader ray tracer — real rays, real bounces), CSGO-style — buy menu, money, rounds, bots. Proce... | 6db40d27-a7ad-5d14-81b5-68955438f658 | Fable-5-traces | 6db40d27-a7ad-5d14-81b5-68955438f658-0 | null | 0 | 2026-06-19T00:00:08.000Z | user | text | null | pi-traces/00002-f956721a-0af7-4bdc-8678-3a493d8fcd39-a817c52367.jsonl | 0 | 2 | [
-0.07286547869443893,
0.007359071169048548,
0.02579406090080738,
-0.05985463038086891,
0.042029328644275665,
0.032295629382133484,
-0.02675657905638218,
0.000027682879590429366,
0.002200260292738676,
-0.003596273483708501,
0.023865455761551857,
-0.015449120663106441,
0.0010324891190975904,
... | claude_code |
5d1d4bd9d3d39822 | 1 lane lane 37037 Jun 12 09:52 package-lock.json
drwxrwxr-x 4 lane lane 4096 Jun 12 09:49 public
drwxrwxr-x 2 lane lane 4096 Jun 12 09:48 server
ASSISTANT (tool call) Bash input={"command": "which node npm chromium chromium-browser google-chrome google-chrome-stable 2>/dev/null; node --version 2>/dev/null; ls /us... | 6db40d27-a7ad-5d14-81b5-68955438f658 | Fable-5-traces | 6db40d27-a7ad-5d14-81b5-68955438f658-0 | null | 0 | 2026-06-19T00:00:08.000Z | user | text | null | pi-traces/00002-f956721a-0af7-4bdc-8678-3a493d8fcd39-a817c52367.jsonl | 0 | 3 | [
-0.04908498749136925,
-0.02165883406996727,
0.029581407085061073,
-0.039790306240320206,
-0.005729834083467722,
-0.003817136399447918,
-0.03016037493944168,
0.03365304693579674,
-0.03444306552410126,
-0.03446699678897858,
0.009902524761855602,
-0.010205326601862907,
0.032764676958322525,
-... | claude_code |
Funes recall store — Fable-5 traces
A funes recall store built by indexing
Glint-Research/Fable-5-traces
(the pi_agent config, 4,665 sessions). It is used as the reference store for
the funes recall benchmark (benchmark/bench_recall).
What this is
This is not a raw trace dataset — it is a pre-built funes index: the source
sessions chunked into content blocks and embedded, stored as a
Lance table (chunks.lance).
| Source | Glint-Research/Fable-5-traces (pi_agent, 4,665 sessions) |
| Chunks | 21,636 |
| Embedding model | BAAI/bge-small-en-v1.5 (384-dim) |
| Format | Lance (auto-converted Parquet also available) |
Each row is one content-block chunk with its embedding and provenance
(session_id, turn_uuid, role, block_type, tool_name, source_path,
harness, timestamps).
License and attribution
This store is derived from Glint-Research/Fable-5-traces, which is licensed
AGPL-3.0. Because it redistributes verbatim excerpts of that data (the chunk
text column), it is distributed under the same AGPL-3.0 license. Attribution
and license obligations of the upstream dataset apply.
- Downloads last month
- 197